unkie: (lady)
unkie ([personal profile] unkie) wrote in [community profile] songerein_ooc 2022-02-06 09:05 pm (UTC)

a little foliage to spruce the place up? x

Hey everyone! My name's unkie and I've been eyeing your game for a little while now! I heard about the game because I know some of you that play here and then as I read the setting information I uh... I--I started to--uhh, I thought that uhhh you know I am--okay, just--just read it. please. help me.



TRAHEARNE
GUILD WARS 2


The most important thing you need to know about Trahearne is that he's the sylvari firstborn, which means that 26 years ago, he emerged fully formed and mature from a tree. He's a plant--if you didn't already already guess that because he's green. Before he emerged, as he slumbered within one of the Pale Tree's pods, he dreamed he was the one to cleanse a long-dead land that had been corrupted by an Elder Dragon. When he awoke, he knew this was his mission in life, his Wyld Hunt. Along the way, he found himself leading the charge against the dangerous Elder Dragons as the leader of the Pact--the coalition of the world's three factions working to take said dragons down. And you know, I'd say he was successful in that regard: he took down two of them (depending on who you ask)!

At heart, he's a scholar. A big nerd. "You? Trahearne? Threaten me? What are you going to do, hit me with a book?" as one Nightmare Courtier so eloquently put. He's not only spent years studying and researching to further his goal of cleansing Orr, he's done plenty of research on other unrelated things for what I presume is his own enjoyment. He protests numerous times that he isn't a fighter, he is a knowledge seeker.

The weight on him for not only being firstborn--Mother's oldest and favorite son--and Pact Marshal is tremendous. He has Things To Do and whatever he feels, whatever insecurities he has on the matter, takes a backseat. Coming here to Songerein, unburdened by any of these roles expected of him, would be a huge relief. It would be an interesting setting in two regards: one, that he gets to be himself, not firstborn and elder and counsel to literally every other sylvari in the world, free to make his own decisions away from the Pale Tree; and two, the setting of the game is something with which he would feel familiarity already, since all sylvari share in and are intimate with the Dream before they awaken. I know he would absolutely love to spend endless days studying the place and how it might relate to the Dream he knows, and hypothesize why him and none of his other kin.

Also, you can't just like, make a DWRP that's reminiscent of the Dream of Dreams (and a little Mists spice!) and expect me, someone with intense sylvari brain rot, to not be like, ah yeah, gotta toss my salad in...this...one... I could have worded that better.


also sorry i dont have much of a presentable journal set up yet because it is impossible to get good images from this game

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